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mithbuster

Rising Storm 2 - Worth a Second (or Fifth) Try

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Howdy folks,

I've noticed that we have a pretty good sized group of people on Steam that own Rising Storm 2, but that only myself, Soul, K, and Frog play it regularly. I know that many of you have hopped on for one or two games and may have gotten a bad taste in your mouth about the game. I implore you to give it another shot or two; the game does have a somewhat steep learning curve for the first couple hours but once you get comfortable it is a very fun game that is extremely teamwork oriented. I believe that you'll find that after the first hour or two the main frustrations will fade away and you'll be able to enjoy the game.

The primary things about the game that can be frustrating are the difficulties in spotting enemies and how fast you die from almost anything. Spotting enemies becomes much easier with a few hours practice in the game, and you'll soon get used to the damage model. The most important thing to remember when starting out is to take things slow, use cover, and don't get frustrated when you get killed. Getting killed is of little consequence in the game, and getting killed in the process of gaining ground or taking objectives is what is sometimes necessary for the team to win. 

Anyways, please consider giving the game another (or first) chance. Those of us who play it regularly would love to see more of our members get into it, and we would of course be more than happy to show you the ropes and help you get comfortable. I would not recommend playing the game for the first few times by yourself--playing with a group or even just a pair is infinitely more fun. If you're by yourself and want to get acquainted, you can always hop into the game's practice range. If you have any questions or issues please feel free to message me on Steam!

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Mith has got my brain thinking, which is dangerous, on this topic. 

The quick sell points on the game are easy. There are a few of us playing the game. It's price range is very affordable, it's not a huge title. And given that it is not a huge title the expectation going into the game should be less for everyone and the issues it has "should" be easier to take. I mean there are a few of us, myself included, that have dropped some good money on Battlefield games that have been complete garbage with bugs, hit scans, and other silly issues.

Now the meat and potatoes of this game is this.....

There is a HUGE learning curve with this game. That is the most daunting obstacle to get over. Most of us are very comfortable with the current FPS game or games that we are playing or have played. And those experiences will help you to adjust to the subtleties of this game, but you're going to have a hard time to start getting use to how this game operates.

This game easily takes playing a map 4 times before you really get an idea and true feel for it. Understanding your sense of direction and where threat will be coming from is HUGE. As Mith said, spotting is probably the toughest thing to do in this game. Knowing where to concentrate on looking is essential. It also allows you to know how far and where to advance to which leads in the next big hurdle. Positioning. This is not a game you can really run and gun in and have success. One, the enemy is more likely going to spot you and two you put yourself in harms way of your team. Learning how to advance in cover and fire from cover is really important.

If you own this game do yourself a favor and give it multiple tries with us. We can all die horrible deaths to napalm, flamethrowers, team kills, and other forms of PTSD together. It really isn't a terrible game if you give it an honest chance and try not to compare it to previous games and comfort levels.

If you want my own experience, my first game I "MAY" have gotten 1 kill and died probably 20 times. Had no idea where anything was coming from. My second game I probably had 2 kills which where teammates and died about 20 times not knowing where things were coming from. My third and forth games I started to get some kills and dying a bit less frequently. Now, I range from about 15 - 30 kills and enjoying it more and more.

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I agree with the above.  Excellent team game, have to put your team above yourself.  Also you can get a lot of points from capping points even if you don't get a lot of kills.  Suppression fire actually matters a lot.  Makes it much more like a real war, and less like a video game deathmatch.  Very interesting game, I think it's a lot of fun

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We need more people actually giving this an honest try. This game requires a good 4 - 6 hours playing with friends to really get a feel for it. Map knowledge is huge. It would be really nice to have more people playing this so that we could perhaps begin to have talks of getting a server so that we can put settings to where more of us would like them. Those of us playing have hopped on a few privately hosted servers and there are options to adjust a lot of the settings.  Insta kill feed, no team killing, kill cam on, etc..

This is a really enjoyable game once you get past the initial learning curve and PTSD of getting shot a lot.

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I have to admit I did not like the game much at first, but as K said. 

2 hours ago, }K{ said:

This is a really enjoyable game once you get past the initial learning curve and PTSD of getting shot a lot.

You just have to get used to gun sounds and how the enemy looks. (cause there not just red and blue) which would be nice. And playing with friends makes all the difference. Frost,Raven,Fallen...........

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I'll keep an eye out in Mumble for you guys playing.  I went a few rounds last night and it was like K and other mentioned, cool but confusing, died alot, got a few kills, etc..   but didn't get anywhere with team play, which is what I'm looking for.   I'm also playing a bit of pubg and bf1.   Rising Storm looks pretty cool though.   I'm looking forward to playing with you guys.

One other thought, what do you guys think of the motion physics of the unreal engine?  

 

 

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